22/9/2025 - 28/12/2025 / (Week 1 - Week 14)
Aricia Man Yi Xuan / 0375026
Minor Project / PRJ62204
Bachelor of Design (Hons) in Creative Media
TABLE OF CONTENT
1. Lectures
2. Instructions
3. Minor Project
4. Feedback
5. Reflection
LECTURES
- Alicia Low Ker Chia (leader) - Graphic Design
- Aricia Man Yi Xuan (Me) - UI/UX
- Katherine Alexandra Sutanto - Entertainment Design
- Chloe Tee Zi Tong - Immersive Design
- Areeya Foo Xue Ting - UI/UX
- Tan Ying Xuan - Immersive Design
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| Fig.1.1.1 My Ideations / (Week 7, 3/11/2025) |
WEEK 8 / (10/11/2025) / [Self-directed learning week]
This week is our final presentation to the client. We did it well and received feedback from him and Dr. Chui Yin.
INSTRUCTIONS
Fig.2.1.1 Module Information Booklet
MINOR PROJECT
Fig.3.1.1 Project #3 Brief / (Week 3, 6/10/2025)
TASK PROGRESS
- Group Formation & Introduced MIB-
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| Fig.3.1.2 Group Members / (Week 1, 22/9/2025) |
- Clients' Project Briefing -
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| Fig.3.1.3 Project 3 Brief / (Week 2, 29/9/2025) |
After forming our group, we opened a WhatsApp group for better communication. Then, Dr. Wong briefed us about all the available client projects through an online session. Each project had different themes and target users. After discussing with our group, we decided to choose Project 3: Patient Transfer Device under the Centre for Active Living, as we found it meaningful and suitable for our design direction.
- Client's Meeting -
- FigJam Development -
Click here to view FigJam: [HERE]
During Week 4, we started developing our FigJam board to organize our project information. We included the problem statement, target users, research goals, and interview plans. This helped us structure our ideas clearly and prepare for our upcoming user interviews and design development.
Contextual Research:
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| Fig.3.1.5 My Contextual Research |
- Researching ageing population statistics and mobility disability trends
- Studying challenges faced by elderly wheelchair users and caregivers
- Reviewing accessibility and independence issues in current mobility devices
- Collecting secondary research (reports, journals, articles)
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| Fig.3.1.7 Contextual Research & Comparison |
- Traditional manual wheelchairs
- Electric-powered wheelchairs
- Transport Wheelchair
- Standing Wheelchair
- Visit to Assunta Hospital -
(Week 4, 14/10/2025)
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| Fig.3.1.11 Visit day / (Week 4, 14/10/2025) |
Today (18/10/2025), our group visited Assunta Hospital together. We tried to find potential interviewees, specifically elderly wheelchair users or caregivers for our project. However, it was quite challenging to approach patients, as many were either resting or not comfortable being interviewed. We only managed to interview one patient, while the rest rejected our request.
The staff member in charge told us that weekdays are generally less busy, and it would be easier for us to interview patients or even nurses at that time. Therefore, we decided to return again next Friday to continue collecting. We also tried to reach out to our own, like asking friends if they have family members who use a wheelchair.
(Week 5, 24/10/2025)
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| Fig.3.1.12 Visit day / (Week 5, 24/10/2025) |
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Fig.3.1.13 Wheelchair in Hospital / (Week 5, 24/10/2025) |
This week, our group revisited Assunta Hospital to interview the hospital staff. I also observed different types of wheelchair in the hospital (Fig.3.1.7). Besides the hospital visit, I conducted an individual interview with my friend and his grandfather at their home.
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| Fig.3.1.14 Personal Interview Transcript - Patient / (Week 5, 24/10/2025) |
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Fig.3.1.15 Personal Interview Transcript - Caregivers / (Week 5,
24/10/2025) |
Google Drive Folder: Link
Affinity Diagramming:
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Fig.3.1.16 Affinity Diagramming |
After completing the interview, we analyze all responses into individual notes and sorted them into categories based on recurring themes. (Fig.3.1.16)
Key Findings & Analysis:
From the affinity mapping, there are several core insights became clear:
- Emotional & Psychological Needs
- Independence
- Limitations of Mobility Aid
- Physical Challenges
- Accessibility
- Environment Barriers
- Needs/Desires for Mobility Aid
User Personas:
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| Fig.3.1.18 User Persona |
- Background & Description
- Goals
- Motivations
- Needs
- Frustration (Pain Points)
- Behaviors/Habits
- Proposal -
| Fig.3.1.19 Proposal - PDF / (Week 6, 2/11/2025) |
- Ideation -
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| Fig.3.1.20 Crazy 8s / (Week 8, 10/11/2025) |
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| Fig.3.1.21 Selected Idea / (Week 8, 10/11/2025) |
- Mid-Term Presentation to Client -
This week, we presented our project proposal to the client. We introduced the final wheelchair concept, explaining the design features, user insights, and the reasoning behind our decisions. After listening to our explanation, the client provided many useful and insightful that helped us to refine our design further.
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The data was very useful and the design is interesting.
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Each insight clearly guide how we design the wheelchair.
- Add a pull-out handle in front of the wheelchair to help users stand up with more support.
- Include simple illustrations on the wheelchair frame to show the correct way to transfer a patient safely.
- Add a seatbelt to prevent patients from sliding or falling, especially on ramps.
- Remove or redesign the side support arm pillars so wider users can sit comfortably.
- Reduce the size of the back wheels so they don’t interfere with the seating area or user comfort.
- Consider the seat's materials and design for comfort and long-time sitting.
- The leg-rest area can be separated / split into two individual footrests (foldable).
- Revised Wheelchair Design -
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| Fig.3.1.22 Wheelchair Design Attempt #2 / (Week 9, 23/11/2025) |
- Added a pull-out front handle to help users stand up
- Added a seatbelt to prevent users from sliding or falling
- Removed side support pillars to create more space
- Reduced the back wheel size
- Changed the leg-rest to two separate foldable footrests
- Final Wheelchair Design -
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| Fig.3.1.23 Final design (Front & Back) / (Week 13, 17/12/2025) |
- Comfortable, ergonomic seat with cushioning
- Adjustable headrest for extra support
- Armrests with easy-to-reach control buttons
- Separated footrests
- Foldable design for easy storage and portability
- Back view shows storage pockets for personal items
- Lightweight
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Balanced focus on
comfort, usability, and
modern design
- Wheelchair Walkthrough Video -
This is a short video created by Katherine showcasing the 3D model of the wheelchair with a human figure seated. It demonstrates the wheelchair's looks during daily activities, such as transferring to a bed and into a car. It helps viewers understand how the wheelchair supports real-life user movements and transitions.
- Landing and Log In Pages: Clear entry points for wheelchair users and caregivers.
- Bluetooth Connection: Easy setup to link the app with the wheelchair.
- Controller Page: Allows users to adjust the features from the app.
- Customization Page: Users can modify seat settings, LED, alert tone, and air cushion level.
- Contact Page: Messaging system for family and caregivers.
- Profile Page: Manage account settings, accessibility preferences, and notifications.
- Final Presentation Slides -
FEEDBACK
REFLECTION
Findings
Through this project, I gained knowledge in several areas. I learned about wheelchair mechanics, design considerations, and how technology can enhance usability for different users. I also learned important lessons about teamwork, including the importance of communication, collaboration, and accountability within a group. Most importantly, I developed a deeper understanding and empathy for people with mobility challenges, which has inspired me to consider how design can make a real difference in their lives.









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