17/12/2025 - 31/12/2025 / (Week 13 - Week 14)
Aricia Man Yi Xuan / 0375026
Application Design I / Project 4 / Hi-Fi App Design Prototype / DST60504
Bachelor of Design (Hons) in Creative Media
TABLE OF CONTENT
1. Lectures
2. Instructions
3. Project 4
4. Reflection
LECTURES
- Mix' n' Match (Past & Growth)
- Intro
- What was the project about? (How long? Who worked on it? What were you in charge of?)
- What is it? (What is the format? What does it do? Who will use it? How does it help them?) - Context
- What is the environment?
- Where do we use the product?
- What did it aim to solve?
- What are the stakes?
- What are the challenges? - Specs
- How to do it?
- Who is making it?
- What are they using?
- What are the limits? - Demo
- How it works
- What it looks like
- How it moves
- Show it in use
- Show it with people - Features
- Everything it does (function, parameters, flexible)
- What it does better (comparison, data & facts) - Choices
- What was chosen
- How decision was made
- Research result
- What they do
- What is affected
- Tests - Results
- Data (Past vs present, impact analytics, success metrics)
- Timeline (Reflection, future updates) - CTA
- See the full story
- Download the files
- Contact the author - Flexible
- Case study
- Showcase
- Snapchat - Modular
- Pack in advance
- Pack only what you need
- Keep your valuable safe - Highs & Lows
- Storytelling - Real work
- Show dirty work
- Own work
INSTRUCTION
PROJECT 4: HI-FI APP DESIGN PROTOTYPE
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Text size needs to be adjusted, with a minimum of 12px to improve readability.
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The product card layout and content should be revised to enhance clarity and information hierarchy.
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Button height needs to be standardized between 40–60px.
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Add a dropdown selection
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| Fig.3.1.1 Before vs After of card layout / (Week 13, 17/12/2025) |
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The product image was moved to the top section of the card.
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Product name and brief description are written with "..." to guide user click into it.
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Price information was repositioned to the bottom section for better readability and consistency.
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Add “Add to Cart” button and placed more prominently.
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Missing Gamification elements
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Fig.3.1.2 Gamifications added / (Week 13, 17/12/2025) |
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A points system was added, allowing users to earn points after each successful order.
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A reward feedback message is displayed after checkout to inform users that points have been successfully added.
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Gamification features are integrated into the profile page.
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| Fig.3.1.4 Subway MY Colour Palette / (Week 13, 17/12/2025) |
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The app uses a Subway’s original brand colours to maintain brand consistency.
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Green and yellow are used as the primary colours.
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A dark green (#224723) was added for buttons and key UI elements to improve.
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| Fig.3.1.5 UI Kit / (Week 13, 19/12/2025) |
This is the UI Kit across the app, including colour palettes, typography styles, buttons, icons, and UI components.
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| Fig.3.1.6 New AR features / (Week 13) |
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Fig.3.1.7 Overall View in Figma / (Week 13, 19/12/2025) |
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Fig.3.1.8 Wireframes (Without Clip Content) / (Week 13,
19/12/2025) |
- Improved text size (min 12px)
- Refined Product Card layouts to improve hierarchy
- Apply Subway brand's colour to each pages
- Refined typography in H-Fi prototype
- Apply UI Kit
- Added images
- Integrated gamification elements (points, vouchers, badges)
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Fig.3.1.9 Wireframes (clip content) / (Week 13, 19/12/2025) |






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